It was a tough decision to come with the winner. Everyone has worked hard and produced polished games. The judging was done by the GDC board consisting of Neville Attard, Jonathan Barbara, Stephen Rota and ex-production manager of Lionhead Studios Gareth Lewis. After playing the games and a lot of discussion, the winner is...
Bucket Ball from CVI Studio
(For instructions and other info on the game a Readme.pdf can be found inside the rar file)
Runner up is Battles on the Horizon from Barbagann Studio
(For instructions and other info on the game can be found in this README)
3rd Place is Time Citizen from Kinetic Games
(For instructions and other info on the game a README.TXT can be found inside the rar file)
4th Place is Nanoid from Zarox
(For instructions and other info on the game can be found in this README.TXT)
The students will be presenting their 4 games to the public this Friday at St.Martin's Institute of IT, in room 022 at 6pm. We will be announcing the winner of this competition. Seating is on a first-come-first served basis.
The four games listed in the poster have primarily been made for the national Gamezing competition. St.Martin's Institute of I.T. will be choosing the best game from within St.Martin's students.
The four teams are:
- Barbaganni Game Studio with Battle on the Horizon where you need to take control of his ship and battle it out at sea, while buying and selling goods between ports.
- CVI Studio with Bucket Ball where the aim of the each handcrafted level is to guide ball to the buckets by placing objects on the screen which will physically effect the ball's trajectory.
- Kinetic have done Time Citizen, a challenging platform game whose story is about the player having to save Malta from an evil scientist.
- Zarox with their Nanoid game where you need to save a girl from being killed from very dangerous viruses and bacteria
The public is also invited to play the games between 3:30pm and 5:30pm.